DOT Game
DOT Game
DOT Game

Concept:
This game utilizes the eye-tracking capability of iPhones to monitor a player's gaze. The objective is to keep their eyes fixed on a dot on the screen. If the player’s gaze shifts away for more than 3 seconds, the game ends. Players receive warnings if they are about to lose focus.
Goals:
1. Enhance Concentration: The game aims to help players improve their focus and attention.
2. Keep Players Engaged: By making players maintain their gaze, the game seeks to keep them actively involved.
Functionality:
Eye Tracking: The iPhone’s front camera detects where the player is looking to ensure they remain focused on the dot.
Focus Warnings: The game alerts players when their attention is waning.
Game Termination: The game ends if the player’s focus deviates from the dot for more than 3 seconds.
Advantages:
1. Improved Attention: The game could aid in enhancing users’ ability to concentrate.
2. Mental Training: It offers an engaging method for cognitive focus training.
Challenges:
1. Tracking Precision: Accurate eye-tracking is essential for fair gameplay.
2. Eye Fatigue: Extended play might lead to discomfort or strain on the eyes.
The game leverages eye-tracking technology to create an engaging method for practicing focus, combining fun with cognitive training.
Concept:
This game utilizes the eye-tracking capability of iPhones to monitor a player's gaze. The objective is to keep their eyes fixed on a dot on the screen. If the player’s gaze shifts away for more than 3 seconds, the game ends. Players receive warnings if they are about to lose focus.
Goals:
1. Enhance Concentration: The game aims to help players improve their focus and attention.
2. Keep Players Engaged: By making players maintain their gaze, the game seeks to keep them actively involved.
Functionality:
Eye Tracking: The iPhone’s front camera detects where the player is looking to ensure they remain focused on the dot.
Focus Warnings: The game alerts players when their attention is waning.
Game Termination: The game ends if the player’s focus deviates from the dot for more than 3 seconds.
Advantages:
1. Improved Attention: The game could aid in enhancing users’ ability to concentrate.
2. Mental Training: It offers an engaging method for cognitive focus training.
Challenges:
1. Tracking Precision: Accurate eye-tracking is essential for fair gameplay.
2. Eye Fatigue: Extended play might lead to discomfort or strain on the eyes.
The game leverages eye-tracking technology to create an engaging method for practicing focus, combining fun with cognitive training.
Concept:
This game utilizes the eye-tracking capability of iPhones to monitor a player's gaze. The objective is to keep their eyes fixed on a dot on the screen. If the player’s gaze shifts away for more than 3 seconds, the game ends. Players receive warnings if they are about to lose focus.
Goals:
1. Enhance Concentration: The game aims to help players improve their focus and attention.
2. Keep Players Engaged: By making players maintain their gaze, the game seeks to keep them actively involved.
Functionality:
Eye Tracking: The iPhone’s front camera detects where the player is looking to ensure they remain focused on the dot.
Focus Warnings: The game alerts players when their attention is waning.
Game Termination: The game ends if the player’s focus deviates from the dot for more than 3 seconds.
Advantages:
1. Improved Attention: The game could aid in enhancing users’ ability to concentrate.
2. Mental Training: It offers an engaging method for cognitive focus training.
Challenges:
1. Tracking Precision: Accurate eye-tracking is essential for fair gameplay.
2. Eye Fatigue: Extended play might lead to discomfort or strain on the eyes.
The game leverages eye-tracking technology to create an engaging method for practicing focus, combining fun with cognitive training.
User Flow
User Flow

